1 x 1 (1)

Inventory Size

0%

Water

+15%

Food

0%

Energy

0%

Health

0%

Virus

Supply
Cook lvl.1
Supply
Cook lvl.2
+
3 x
+
+
=
Supply
Cook lvl.3
+
+
+
2 x
+
=
Supply
Cook lvl.3
3 x
+
+
+
+
+
=
Shrimp_Cooked.dat
GUID fb764b36f9834c1c8b146ec3a8966f9c
Type Food
Useable Consumeable
ID 43108

Size_X 1
Size_Y 1
Size_Z 0.22

Food 15

Blueprints 1
Blueprint_0_Type Supply
Blueprint_0_Supply_0_ID 43107
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 1
Blueprint_0_Skill Cook
Blueprint_0_Build 47103

Use_Auto_Icon_Measurements false
Procedurally_Animate_Inertia false
ConsumeAudioClip Consumables/Use_Food_03.mp3