1 x 1 (1)

Inventory Size

1

Amount

25

Blueprints

Gear
=
4 x
Barricade
4 x
+
2 x
=
Furniture
6 x
+
2 x
=
Furniture
7 x
+
3 x
=
Furniture
5 x
+
7 x
=
Barricade
6 x
+
=
Furniture
5 x
+
=
Furniture
5 x
+
=
Barricade
6 x
=
Furniture
3 x
+
2 x
=
Furniture
3 x
+
2 x
=
Furniture
3 x
+
2 x
=
Utilities
4 x
+
2 x
=
Furniture
8 x
+
2 x
=
Furniture
9 x
+
5 x
=
Tool
Craft lvl.1
5 x
+
2 x
=
Tool
Craft lvl.1
7 x
+
=
Repair
0%
+
4 x
=
100%
Tool
=
2 x
Tool
3 x
+
=
3 x
Repair
0%
+
3 x
=
100%
Tool
=
2 x
Repair
0%
+
3 x
=
100%
Tool
=
2 x
Gear
4 x
=
Spawn Id Spawn Name Items
2 Fish Normal 12
675 Fish Upgraded 13
516 Resource Maple 2
Stick_Maple.dat
GUID 46218740c256475b87dbc6a2e9a1fb19
Type Supply
Rarity Uncommon
ID 40

Size_X 1
Size_Y 1
Size_Z 0.4

Blueprints 1
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 61
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Tool 141
Blueprint_0_Products 4
Blueprint_0_Build 27