2 x 1 (2)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
450m
Range
41.67 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-0.69 to 0.79 (100%)
Recoil X
2.69 to 2.69 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 36 | 38 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 60 | 40 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 10 |
Resource | 40 |
Object | 20 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
TEC-9.dat
GUID ec187ed4f7f74e8c97dc57eb28db08bb
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 58745
// WeaponType Pistol
Size_X 2
Size_Y 1
Size_Z 0.35
Size2_Z 0.4
Magazine 58746
Hook_Barrel
Hook_Sight
Ammo_Min 1
Ammo_Max 20
Safety
Semi
Attachment_Calibers 5
Attachment_Caliber_0 56043
Attachment_Caliber_1 56707
Attachment_Caliber_2 56056
Attachment_Caliber_3 56114
Attachment_Caliber_4 56054
Magazine_Calibers 1
Magazine_Caliber_0 56114
Requires_NonZero_Attachment_Caliber True
Range 450
Firerate 0
Action Trigger
Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 12
Damage_Falloff_Range 0.032
Damage_Falloff_Max_Range 0.08
Damage_Falloff_Multiplier 0.45
Player_Damage 40
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 40
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20
Durability 0.2
Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2
Spread_Aim 0.1
Spread_Hip 0.13
Recoil_Min_X -0.69
Recoil_Min_Y 2.69
Recoil_Max_X 0.79
Recoil_Max_Y 2.69
Recover_X 1
Recover_Y 1
Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065
Muzzle 55002
Shell 55038
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58745
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
// Gun
Blueprint_2_Supply_0_ID 58745
Blueprint_2_Supply_0_Critical
// Adaptive Chambering
Blueprint_2_Supply_1_ID 1007
// Basic Gun Receiver
Blueprint_2_Supply_2_ID 59161
// Blowtorch
Blueprint_2_Tool 76
Blueprint_2_State_Transfer
Blueprint_2_Build 55061
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EquipablePrefab Bundles/Items/Guns/Intratec Platform/TEC-9/Equip.prefab