4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

8.33 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-1.85 to 2 (100%)

Recoil X

3 to 6 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 84 56 39 52
Zombie 108 59 29 29
Animal 84 56 39 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 5
Resource 40
Object 20

Magazines (18)

Magazines that can be attached to this weapon

Barrels (5)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Tool
Craft lvl.1
+
+
=
AK Mistake.dat
GUID fbea9fdbfbf34d76a6ead0b16959f9b4
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58764

Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58015

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Ammo_Min 5
Ammo_Max 30

Safety
Semi
Auto

Attachment_Calibers 4
Attachment_Caliber_0 56200
Attachment_Caliber_1 56704
Attachment_Caliber_2 56078
Attachment_Caliber_3 56201

Magazine_Calibers 1
Magazine_Caliber_0 56004

Requires_NonZero_Attachment_Caliber True

Unplace 0.125
Replace 0.75

Range 500
Firerate 5
Action Trigger

Gunshot_Rolloff_Distance 1000
Ballistic_Drop 0.00175
// Ballistic_Steps 32.695
Ballistic_Travel 13

Damage_Falloff_Range 0.28
Damage_Falloff_Max_Range 0.4
Damage_Falloff_Multiplier 0.625

Player_Damage 56
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.94
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 56
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 5
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.95
Aiming_Movement_Speed_Multiplier 0.925
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.1
Spread_Hip 0.12

Recoil_Min_X -1.85
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 6

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y 0.004
Shake_Min_Z -0.01
Shake_Max_X 0.004
Shake_Max_Y -0.004
Shake_Max_Z -0.025

Muzzle 55002

Shell 55035

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58764
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27