6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

2000m

Range

2.08 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-6%

Movement Speed

2 to 2 (100%)

Recoil X

16 to 16 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 300 220 200 220
Zombie 220 120 60 60
Animal 300 220 200 -
Structure Damage
High Caliber
Damage
Barricade 140
Structure 125
Vehicle 60
Resource 140
Object 125

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
7 x
Tool
Craft lvl.2
TAC-50 A1-R2.dat
GUID 041634253e924cffacfc90d817cfff71
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 58892

// WeaponType AMR

Size_X 6
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 58896
Magazine 58893
Barrel 58899

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 2
Ammo_Max 5

Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56130
Attachment_Caliber_3 56078

Magazine_Calibers 1
Magazine_Caliber_0 56130

Requires_NonZero_Attachment_Caliber True

Unplace 0.15
Replace 0.7

Range 2000
Firerate 20
Action Bolt

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.000225
// Ballistic_Steps 95.238
Ballistic_Travel 19

Damage_Falloff_Range 0.028
Damage_Falloff_Max_Range 0.038
Damage_Falloff_Multiplier 0.9

Invulnerable

Player_Damage 100
Player_Leg_Multiplier 2
Player_Arm_Multiplier 2.2
Player_Spine_Multiplier 2.2
Player_Skull_Multiplier 3

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 2
Animal_Spine_Multiplier 2.2
Animal_Skull_Multiplier 3

Barricade_Damage 140
Structure_Damage 125
Vehicle_Damage 60
Resource_Damage 140
Object_Damage 125

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.94
Aiming_Movement_Speed_Multiplier 0.71
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3

Spread_Aim 0
Spread_Hip 0.45

Recoil_Min_X 2
Recoil_Min_Y 16
Recoil_Max_X 2
Recoil_Max_Y 16

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55003

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58892
Blueprint_1_Product 67
Blueprint_1_Products 7
Blueprint_1_Build 27

// Item Modify
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 58892
Blueprint_2_Supply_0_Critical
Blueprint_2_Tool 141
Blueprint_2_State_Transfer
Blueprint_2_Outputs 1
// Resulting Gun
Blueprint_2_Output_0_ID 59508
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 55061

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Modify Weapon
Action_0_Tooltip Retool the weapon to customize its capability.

//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------