1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
250m
Range
10.42 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.1 to 0.1 (50%)
Recoil X
0.3 to 0.5 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 40 | 30 | 30 |
Zombie | 118 | 59 | 29 | 49 |
Animal | 60 | 40 | 30 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 40 |
Resource | 50 |
Object | 50 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_HMG_Tiger.dat
GUID c3ffd90b1e164e408eab3cde99715732
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34056
Sight 1301
Magazine 34057
Ammo_Min 20
Ammo_Max 50
Auto
Magazine_Calibers 1
Magazine_Caliber_0 36211
Range 250
Firerate 4
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 40
Resource_Damage 50
Object_Damage 50
Invulnerable
Aim_In_Duration 0.3
Spread_Aim 0.2
Spread_Hip 0.025
Recoil_Min_X -0.1
Recoil_Min_Y 0.3
Recoil_Max_X 0.1
Recoil_Max_Y 0.5
Recover_X 0.5
Recover_Y 0.5
Muzzle 36170
Reload_Time 3
Turret
Bundle_Override_Path Items/Weapons/Guns/Special/Rio_HMG