Car
Engine
81 KPH (50 MPH)
Forward Speed
45 KPH (28 MPH)
Reverse Speed
850 HP
Health
12 (4 x 3)
Trunk Storage
1,200 L
Fuel Capacity
1.00 L/s
Burn Rate
No
Armored
20 minutes
Work Time
This vehicle is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Wasp.dat
GUID 2343e56b344f4664acf11730f193229b
Type Vehicle
ID 36333
Speed_Min -10
Speed_Max 18
Steer_Min 10
Steer_Max 15
Brake 24
Fuel_Min 200
Fuel_Max 600
Fuel 1200
Health_Min 200
Health_Max 700
Health 850
Zip
Traction
Exit 1.5
Tires_Invulnerable
Default_Battery 1edabd7e14e44912a91d1fad89120aa2
Physics_Profile 8b83795668284936b1511836ca1ba806
Trunk_Storage_X 4
Trunk_Storage_Y 3
Explosion 36105
Drops_Table_ID 32266
Drops_Min 4
Drops_Max 6
Fuel_Burn_Rate 1
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip Sounds/Vehicles/Wasp_Horn.mp3
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_2
MaterialIndex 0
}
]
DefaultPaintColors
[
"#373737" // Rio Black
"#335d81" // Rio Blue
"#2e642e" // Rio Green
"#bd6e27" // Rio Orange
"#6a466d" // Rio Purple
"#9a2525" // Rio Red
"#d4d4d4" // Rio White
"#cdaa1e" // Rio Yellow
"#c47dac" // Rio Pink
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
]
WheelBalancing_ForceMultiplier 30
WheelBalancing_UprightExponent 0.7
Steering_LeaningForceMultiplier 2
RollAngularVelocityDamping 5
ReverseGearRatio 4
ForwardGearRatios
[
15
10
]
GearShift_UpThresholdRPM 4000
GearShift_Duration 0.4
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 0.8
IdleVolume 0.75
MaxPitch 1.8
MaxVolume 1.0
}