Car
Engine Type
72 KPH (45 MPH)
Forward Speed
27 KPH (17 MPH)
Reverse Speed
750 HP
Health
120 (10 x 12)
Trunk Storage
2,000 L
Fuel Capacity
1.00 L/s
Fuel Burn Rate
33 minutes, 20 seconds
Full Tank Runtime
Yes
Can Be Locked
| Spawn Id | Spawn Name | Vehicles | 
|---|---|---|
| 32191 | Rio Farm | 4 | 
| 32209 | Rio Farm Trucks | 3 | 
                                
                                Rio_Farm_Truck_0.dat
                            
                            
                        GUID fdea5b80b6b9408e8b9378b7a5c08d0e
Type Vehicle
Rarity Uncommon
ID 36366
Speed_Min -6
Speed_Max 16
Steer_Min 16
Steer_Max 30
Brake 40
Fuel_Min 200
Fuel_Max 400
Fuel 2000
Health_Min 350
Health_Max 650
Health 750
Traction
Trunk_Storage_X 10
Trunk_Storage_Y 12
Explosion 36105
Drops_Table_ID 32266
Drops_Min 6
Drops_Max 8
Tire_ID 34065
Fuel_Burn_Rate 1
Physics_Profile 301223148b6b4543bffc239eb87b6a3f
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_04.mp3
Has_Clip_Prefab false
DefaultPaintColors
[
    "#d4d4d4" // Rio White
]
GearShift_VisibleInHUD false
WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]
ReverseGearRatio 5
ForwardGearRatios
[
	18
	8
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIDleRPM 1000
EngineMaxRPM 4500
EngineMaxTorque 5.5
EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 0.9
	IdleVolume 0.75
	MaxPitch 1.5
	MaxVolume 1.0
}
PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
	{
        Path Model_2
        MaterialIndex 0
    }
]
 
        