Helicopter

Engine

108 KPH (67 MPH)

Forward Speed

9 KPH (6 MPH)

Reverse Speed

1,000 HP

Health

42 (6 x 7)

Trunk Storage

2,000 L

Fuel Capacity

4.20 L/s

Burn Rate

Yes

Armored

7 minutes, 56 seconds

Work Time

Spawn Id Spawn Name Vehicles
32181 Rio Panther 1
Rio_Panther.dat
GUID 00fefe220c1b47e39c8df13fb58d5ac2
Type Vehicle
Rarity Epic

Speed_Min -2
Speed_Max 24

Steer_Min 16
Steer_Max 32

Fuel 2000

Health_Min 800
Health_Max 900
Health 1000

Exit 3

Cam_Follow_Distance 7.5

LockMouse
Engine Helicopter

Trunk_Storage_X 6
Trunk_Storage_Y 7

Explosion 36105

Drops_Table_ID 32266
Drops_Min 6
Drops_Max 8

Sleds

Invulnerable
Default_Battery 29fb14e2c0e946adb8352e91026e27d9

IgnitionAudioClip core.masterbundle:Sounds/HelicopterIgnition.mp3

Has_Clip_Prefab false


PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
	{
        Path Model_2
        MaterialIndex 0
    }

]

DefaultPaintColors
[
    "#627533" // Rio Military Olive
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Objects/Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Objects/Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Objects/Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Objects/Wheels/Wheel_3
		ModelUseColliderPose true
	}
]