Helicopter
Engine
108 KPH (67 MPH)
Forward Speed
9 KPH (6 MPH)
Reverse Speed
1,000 HP
Health
42 (6 x 7)
Trunk Storage
2,000 L
Fuel Capacity
4.20 L/s
Burn Rate
Yes
Armored
7 minutes, 56 seconds
Work Time
Spawn Id | Spawn Name | Vehicles |
---|---|---|
32181 | Rio Panther | 1 |
Rio_Panther.dat
GUID 00fefe220c1b47e39c8df13fb58d5ac2
Type Vehicle
Rarity Epic
Speed_Min -2
Speed_Max 24
Steer_Min 16
Steer_Max 32
Fuel 2000
Health_Min 800
Health_Max 900
Health 1000
Exit 3
Cam_Follow_Distance 7.5
LockMouse
Engine Helicopter
Trunk_Storage_X 6
Trunk_Storage_Y 7
Explosion 36105
Drops_Table_ID 32266
Drops_Min 6
Drops_Max 8
Sleds
Invulnerable
Default_Battery 29fb14e2c0e946adb8352e91026e27d9
IgnitionAudioClip core.masterbundle:Sounds/HelicopterIgnition.mp3
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_2
MaterialIndex 0
}
]
DefaultPaintColors
[
"#627533" // Rio Military Olive
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered false
IsColliderPowered false
ModelPath Objects/Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered false
IsColliderPowered false
ModelPath Objects/Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Objects/Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Objects/Wheels/Wheel_3
ModelUseColliderPose true
}
]