1 x 1 (1)

Inventory Size

8m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 200
Zombie 200
Animal 200
Vehicle 500
Structure Damage
Damage
Barricade 1,000
Structure 1,000
Resource 2,000
Object 1,000
Tool
Craft lvl.2
+
+
=
Tool
Craft lvl.3
Salvage
Craft lvl.2
Tool
Craft lvl.3
Tool
Craft lvl.2
+
=
Tool
Craft lvl.2
+
=
Charge.dat
GUID 2e15a98da9e34774b961d636c0e88cc9
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 1241

Size_X 1
Size_Y 1
Size_Z 0.325

Health 1
Range 4
Offset 0.05

Player_Damage 200
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 500
Resource_Damage 2000
Object_Damage 1000

Range2 8
Explosion2 45

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			"ebb61f2e64f24351a6ab905b5516060b" // Wire
			"8ce5c560166545499432d6e01ce399cc" // Raw Explosives
			"57d8bb26e4d8424bb5679651c9582cca" // Sticky Grenade
		]
		OutputItems this
		Skill Craft
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"99896da563a748148460c67b9962874f" // Pharmaceutical
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems "182e94a79d4b4d3bab9baac0d1d76b23" // Precision Charge
		OutputItems this
		Skill Craft
		Skill_Level 3
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "8ce5c560166545499432d6e01ce399cc" // Raw Explosives
		Skill Craft
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Has_Clip_Prefab false