1 x 1 (1)

Inventory Size

10m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 4
Zombie 4
Animal 4
Vehicle 0
Structure Damage
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Tool
Craft lvl.2
+
=
Tool
Tool
Craft lvl.2
Tool
Charge_Bounce.dat
GUID bd1f0dabd4ca4b2a9744ce51ab7d5f91
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 1691

Size_X 1
Size_Y 1

Health 1
Range 4
Offset 0.05

Player_Damage 4
Zombie_Damage 4
Animal_Damage 4
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Explosion_Launch_Speed 50

Range2 10
Explosion2 168

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 65
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 73
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Level 2
Blueprint_0_Skill Craft
Blueprint_0_Build 32
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID "1838" // Bounce Grenade
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 32
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID this
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Product "73" // Explosives
Blueprint_2_Products 1
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 27

Has_Clip_Prefab false