1 x 1 (1)

Inventory Size

10m

Explosion Range

No

Flash Effect

Yes

Explosive

168

Explosion Effect ID

No

Explode on Impact

1.00

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 4
Zombie 4
Animal 4
Vehicle 0
Structure Damage
Damage
Barricade 0
Structure 0
Resource 0
Object 0
Grenade_Bounce.dat
GUID 6d5e67b8477c4b16b2b4ad4333e57725
Type Throwable
Rarity Epic
Useable Throwable
ID 1838

Size_X 1
Size_Y 1
Size_Z 0.3

Player_Damage 4
Zombie_Damage 4
Animal_Damage 4
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Explosion_Launch_Speed 50

Range 10
Explosion 168

Explosive
Fuse_Length 1.0

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			"ebb61f2e64f24351a6ab905b5516060b" // Wire
			"8ce5c560166545499432d6e01ce399cc" // Raw Explosives
		]
		OutputItems this
		Skill Craft
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"99896da563a748148460c67b9962874f" // Pharmaceutical
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems "bd1f0dabd4ca4b2a9744ce51ab7d5f91" // Bounce Charge
		OutputItems this
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "8ce5c560166545499432d6e01ce399cc" // Raw Explosives
		Skill Craft
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]