5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
300m
Range
2.78 RPS
Firerate
0%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 40 | 30 | 30 |
Zombie | 82 | 45 | 22 | 22 |
Animal | 55 | 40 | 30 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 100 |
Resource | 100 |
Object | 125 |
Spawn Id | Spawn Name | Items |
---|---|---|
44001 | Sky Mystery High | 28 |
44001 | Sky Mystery High | 28 |
44001 | Sky Mystery High | 28 |
44001 | Sky Mystery High | 28 |
ShadowstalkerMk2.dat
GUID 3b1ae9b68f19425b8dc0345a6f3c7ffc
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 1441
Size_X 5
Size_Y 2
Size_Z 0.35
Size2_Z 0.7
Sight 1442
Magazine 1443
Hook_Sight
Hook_Tactical
Hook_Grip
Ammo_Min 20
Ammo_Max 20
Safety
Semi
Caliber 38
Range 300
Unplace 0.1
Replace 0.4
Firerate 15
Action Trigger
Shell 0
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 125
Invulnerable
Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Angle_Degrees 5.71
Ballistic_Steps 24
Ballistic_Travel 12.5
Bullet_Gravity_Multiplier 0
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 42
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 8" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]