5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

300m

Range

2.78 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 55 40 30 30
Zombie 82 45 22 22
Animal 55 40 30 -
Structure Damage
High Caliber
Damage
Barricade 25
Structure 25
Vehicle 100
Resource 100
Object 125

Magazines (1)

Magazines that can be attached to this weapon

Salvage
=
8 x
ShadowstalkerMk2.dat
GUID 3b1ae9b68f19425b8dc0345a6f3c7ffc
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 1441

Size_X 5
Size_Y 2
Size_Z 0.35
Size2_Z 0.7

Sight 1442
Magazine 1443

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 20
Ammo_Max 20

Safety
Semi

Caliber 38

Range 300
Unplace 0.1
Replace 0.4
Firerate 15
Action Trigger
Shell 0

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 125

Invulnerable

Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Angle_Degrees 5.71

Ballistic_Steps 24
Ballistic_Travel 12.5
Bullet_Gravity_Multiplier 0

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 42

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 8" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]