1 x 2 (2)
Inventory Size
Secondary
Hand Slot
1.75m
Range
0.125%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 27 | 15 | 7 | 7 |
Animal | 27 | 15 | 7 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 25 |
Resource | 25 |
Object | 25 |
Id | File Name |
---|---|
173 | Construction_Melee.dat |
Crowbar.dat
GUID f1347ad77d1a429aacf6afbcd43d33f2
Type Melee
Useable Melee
Slot Secondary
ID 1032
Size_X 1
Size_Y 2
Size_Z 0.6
Size2_Z 0.525
Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25
Durability 0.125
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1032
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_02.mp3