2 x 3 (6)
Inventory Size
Secondary
Hand Slot
2.25m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 20 | 20 |
Zombie | 37 | 20 | 10 | 10 |
Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 35 |
Resource | 75 |
Object | 35 |
Id | File Name |
---|---|
108 | Fire_Melee.dat |
Axe_Fire.dat
GUID f779c1dfcc9e44eba9987916cc713799
Type Melee
Useable Melee
Slot Secondary
ID 104
Size_X 2
Size_Y 3
Size_Z 0.6
Size2_Z 0.6
Range 2.25
Strength 1.5
Stamina 20
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 35
Resource_Damage 75
Object_Damage 35
Durability 0.2
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 104
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_01.mp3