2 x 3 (6)

Inventory Size

Secondary

Hand Slot

2.25m

Range

0.2%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 37 27 20 20
Zombie 37 20 10 10
Animal 37 20 10 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 35
Resource 75
Object 35
Repair
0%
+
3 x
=
100%
Tool
=
2 x
Id Guid File Name
108 dde0497c-2f02-4635-a0f6-923e2ad32eb0 Fire_Melee.dat
Axe_Fire.dat
GUID f779c1dfcc9e44eba9987916cc713799
Type Melee
Useable Melee
Slot Secondary
ID 104

Size_X 2
Size_Y 3
Size_Z 0.6
Size2_Z 0.6

Range 2.25
Strength 1.5
Stamina 20

Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 35
Resource_Damage 75
Object_Damage 35

Durability 0.2

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 104
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_01.mp3