2 x 3 (6)
Inventory Size
Secondary
Hand Slot
2m
Range
0.08%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 20 | 20 |
Zombie | 37 | 20 | 10 | 10 |
Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
396 | Civilian America Melee | 5 |
395 | Civilian America | 22 |
394 | Washington Civilian America | 22 |
396 | Civilian America Melee | 5 |
Bat.dat
GUID bdb0a99f009c42bf92ef8764095f4bae
Type Melee
Useable Melee
Slot Secondary
ID 105
Size_X 2
Size_Y 3
Size_Z 0.6
Size2_Z 0.5
Range 2
Strong 0.375
Strength 1.5
Stamina 20
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.08
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip Sounds/MeleeAttack_01.mp3