2 x 3 (6)

Inventory Size

Secondary

Hand Slot

2.4m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 37 27 20 20
Zombie 37 20 10 10
Animal 37 20 10 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 20
Repair
0%
+
3 x
=
100%
Tool
=
2 x
Id Guid File Name
396 78e2402c-dcff-418e-98a1-42f45291a6f4 Civilian_America_Melee.dat
Golf.dat
GUID e6d9c1f5bddf4b32b0b928e5dc5fd527
Type Melee
Useable Melee
Slot Secondary
ID 135

Size_X 2
Size_Y 3
Size_Z 0.7
Size2_Z 0.6

Range 2.4
Strong 0.375
Strength 1.5
Stamina 25

Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.1

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 135
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27
AttackAudioClip Sounds/MeleeAttack_01.mp3
ImpactAudioDef Effects/Physics/MeleeImpact/Golf/MeleeImpact_Golf.asset