3 x 2 (6)
Inventory Size
Secondary
Hand Slot
2m
Range
0.25%
Durability Loss per Hit
24m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 27 | 15 | 7 | 7 |
Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 3 |
Structure | 3 |
Vehicle | 10 |
Resource | 50 |
Object | 10 |
Id | File Name |
---|---|
584 | Mine.dat |
Jackhammer.dat
GUID d2d2666f5b484f18abc7f3fa656694d0
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 1475
Size_X 3
Size_Y 2
Size_Z 0.5
Size2_Z 0.6
Range 2
Alert_Radius 24
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 3
Structure_Damage 3
Vehicle_Damage 10
Resource_Damage 50
Object_Damage 10
Durability 0.25
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1475
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27
Repeated
BladeIDs 2
BladeID_0 0
BladeID_1 2