3 x 2 (6)

Inventory Size

Secondary

Hand Slot

2m

Range

0.25%

Durability Loss per Hit

24m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 27 15 7 7
Animal 27 20 15 -
Structure Damage
Low Caliber
Damage
Barricade 3
Structure 3
Vehicle 10
Resource 50
Object 10
Repair
0%
+
5 x
=
100%
Tool
=
4 x
Id Guid File Name
584 c6502e4e-01f3-4db9-958a-c3f4218ee63c Mine.dat
Jackhammer.dat
GUID d2d2666f5b484f18abc7f3fa656694d0
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 1475

Size_X 3
Size_Y 2
Size_Z 0.5
Size2_Z 0.6

Range 2
Alert_Radius 24

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 3
Structure_Damage 3
Vehicle_Damage 10
Resource_Damage 50
Object_Damage 10

Durability 0.25

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1475
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27

Repeated

BladeIDs 2
BladeID_0 0
BladeID_1 2