3 x 2 (6)
Inventory Size
Secondary
Hand Slot
2m
Range
0.2%
Durability Loss per Hit
24m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 27 | 20 | 15 | 15 |
| Zombie | 27 | 15 | 7 | 7 |
| Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 3 |
| Structure | 3 |
| Vehicle | 10 |
| Resource | 50 |
| Object | 10 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 584 | Mine | 27 |
| 584 | Mine | 27 |
| 719 | Peaks Mine | 26 |
| 583 | Russia Mine | 26 |
Jackhammer.dat
GUID d2d2666f5b484f18abc7f3fa656694d0
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 1475
Size_X 3
Size_Y 2
Size_Z 0.5
Size2_Z 0.6
Range 2
Alert_Radius 24
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 3
Structure_Damage 3
Vehicle_Damage 10
Resource_Damage 50
Object_Damage 10
Durability 0.2
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "21ede8ebffb14c5580e8c7ad149e335e x 5" // Metal Scrap
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 4" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Repeated
BladeIDs 2
BladeID_0 0
BladeID_1 2