3 x 2 (6)

Inventory Size

Secondary

Hand Slot

2m

Range

0.25%

Durability Loss per Hit

24m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 27 15 7 7
Animal 27 20 15 -
Structure Damage
Low Caliber
Damage
Barricade 3
Structure 3
Vehicle 10
Resource 50
Object 10
Repair
0%
+
5 x
=
100%
Tool
=
4 x
Spawn Id Spawn Name Items
584 Mine 27
584 Mine 27
719 Peaks Mine 26
583 Russia Mine 26
Jackhammer.dat
GUID d2d2666f5b484f18abc7f3fa656694d0
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 1475

Size_X 3
Size_Y 2
Size_Z 0.5
Size2_Z 0.6

Range 2
Alert_Radius 24

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 3
Structure_Damage 3
Vehicle_Damage 10
Resource_Damage 50
Object_Damage 10

Durability 0.25

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1475
Blueprint_1_Product 67
Blueprint_1_Products 4
Blueprint_1_Build 27

Repeated

BladeIDs 2
BladeID_0 0
BladeID_1 2