1 x 1 (1)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 91
Zombie 175
Animal 175
Vehicle 175
Structure Damage
Low Caliber
Damage
Barricade 75
Structure 75
Resource 625
Object 100
Claymore.dat
GUID 251cb1cc223c4f5ea3ff0deeb192a9bb
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 1102

Size_X 1
Size_Y 1
Size_Z 0.35

Health 1
Range 4
Radius 0.2
Offset 0.225

Player_Damage 91
Zombie_Damage 175
Animal_Damage 175
Barricade_Damage 75
Structure_Damage 75
Vehicle_Damage 175
Resource_Damage 625
Object_Damage 100

Range2 8
Explosion2 34

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
			"ebb61f2e64f24351a6ab905b5516060b x 2" // Wire
			"8ce5c560166545499432d6e01ce399cc" // Raw Explosives
			"e028fce70a3343c8be7837421318b847" // Makeshift Grenade
		]
		OutputItems this
		Skill Craft
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"99896da563a748148460c67b9962874f" // Pharmaceutical
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "8ce5c560166545499432d6e01ce399cc" // Raw Explosives
		Skill Craft
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Has_Clip_Prefab false