2 x 1 (2)

Inventory Size

Barricade
2 x
=
Barricade
Barricade
2 x
+
5 x
=
Id Guid File Name
343 df34354f-c1f8-4948-b5eb-9ba10e2b62c2 Military_America_Barricades.dat
124 c07ff153-7b87-49c6-a82c-6c9881f509ff Military_Canada_Barricades.dat
651 0d739fc8-39dd-4d1f-a65e-afc62efb18e5 Military_Low_Barricades.dat
250 92a39434-7cbf-4e2f-89d5-f8062cd31452 RCMP_Barricades.dat
Barbedwire.dat
GUID e2432d5d18e74a6cbc207746468b19bf
Type Trap
Rarity Uncommon
Useable Barricade
Build Wire
ID 386

Size_X 2
Size_Y 1
Size_Z 0.2

Health 70
Range 4
Radius 0.15
Offset 0.2

Player_Damage 40
Zombie_Damage 80
Animal_Damage 80

Explosion 36
Vulnerable
Unrepairable

Blueprints 2
Blueprint_0_Type Barricade
Blueprint_0_Supply_0_ID 65
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Barricade
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID this
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Product "65" // Wire
Blueprint_1_Products 1
Blueprint_1_Build 27

Has_Clip_Prefab false