Car
Engine
108 KPH (67 MPH)
Forward Speed
27 KPH (17 MPH)
Reverse Speed
350 HP
Health
0 (0 x 0)
Trunk Storage
800 L
Fuel Capacity
2.05 L/s
Burn Rate
No
Armored
6 minutes, 30 seconds
Work Time
Spawn Id | Spawn Name | Vehicles |
---|---|---|
416 | Racetrack | 1 |
416 | Racetrack | 1 |
416 | Racetrack | 1 |
416 | Racetrack | 1 |
416 | Racetrack | 1 |
416 | Racetrack | 1 |
416 | Racetrack | 1 |
416 | Racetrack | 1 |
Racecar.dat
GUID 0e119557092d479e9f9b3b696cc3e78e
Type Vehicle
Rarity Epic
Speed_Min -6
Speed_Max 24
Steer_Min 14
Steer_Max 28
Brake 24
Fuel_Min 200
Fuel_Max 400
Fuel 800
Health_Min 250
Health_Max 300
Health 350
Explosion 20
IgnitionAudioClip Sounds/CarIgnition.mp3
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
MinSaturation 0.15
MaxSaturation 0.7
MinValue 0.15
MaxValue 0.9
GrayscaleChance 0.1
}
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 5
ForwardGearRatios
[
10
8.25
7.5
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 1.0
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 10
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}