Version 1
Animals
{
Max_Instances_Insane 70
Max_Instances_Large 70
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Melee_Repair_Multiplier 4
}
Events
{
Airdrop_Speed 65
}
Gameplay
{
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
Chart true
Compass true
Friendly_Fire true
Max_Group_Members 21
Satellite true
Timer_Home 10
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Spawn_Chance 0.4
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Bleed_Damage_Ticks 5
Bleed_Regen_Ticks 200
Can_Break_Legs false
Can_Hurt_Legs false
Experience_Multiplier 10
Food_Default 120
Food_Use_Ticks 1600
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Health_Regen_Ticks 50
Leg_Regen_Ticks 1
Spawn_With_Max_Skills true
Water_Default 120
Water_Use_Ticks 1600
}
Vehicles
{
Armor_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 130
Max_Instances_Large 130
Melee_Damage_Multiplier 0.5
Min_Battery_Charge 1
Min_Natural_Vehicles 130
}
Zombies
{
Max_Boss_Drops 40
Max_Drops 10
Max_Mega_Drops 20
Min_Boss_Drops 40
Min_Drops 10
Min_Mega_Drops 20
Spawn_Chance 0.5
Weapons_Use_Player_Damage true
}