1362
5e3a0ee1f2364ca9a97fa41a5d5b3dd8
Inventory Size
Hand Slot
Range
Firemodes
Firerate (rounds per second)
Durability Loss per Shot
Hooks
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 47 | 34 | 25 | 25 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 47 | 34 | 25 | - |
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 40 |
Resource | 20 |
Object | 35 |
Id | File Name |
---|---|
4461 | Military_High_Peaks_Guns.dat |
4744 | Special_Low_Guns.dat |
GUID 5E3A0EE1F2364CA9A97FA41A5D5B3DD8
ID 1362
Type Gun
Rarity Epic
Useable Gun
Slot Primary
Size_X 4
Size_Y 2
Size_Z 0.35
Size2_Z 0.525
Sight 1363
Magazine 123
Magazine_Replacements 1
Magazine_Replacement_0_Map Germany
Magazine_Replacement_0_ID 6
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 10
Ammo_Max 30
Safety
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 9
Attachment_Caliber_1 1
Magazine_Calibers 2
Magazine_Caliber_0 9
Magazine_Caliber_1 1
Range 200
Firerate 7
Action Trigger
Player_Damage 43
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 43
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 20
Object_Damage 35
Durability 0.2
Aim_In_Duration 0.25
Spread_Aim 0.0375
Spread_Hip 0.15
Recoil_Min_X -1
Recoil_Min_Y 1.5
Recoil_Max_X 1
Recoil_Max_Y 2.5
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.0075
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.0125
Muzzle 3
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1362
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27