1×1 (1)

Inventory size

Mends bones Aid (works on others)
460 blueprints
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Tool
Repair
0%
+
=
100%
Tool
2 x
+
=
5 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Tool
Tool
2 x
=
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Utilities
Utilities
=
2 x
Barricade
2 x
=
Utilities
2 x
+
=
Utilities
Craft lvl.2
6 x
+
+
5 x
=
Utilities
Craft lvl.1
2 x
+
=
Utilities
Craft lvl.1
2 x
+
=
Furniture
4 x
=
Utilities
Craft lvl.1
2 x
+
=
Utilities
Craft lvl.2
2 x
+
2 x
=
Furniture
Craft lvl.1
4 x
=
Furniture
Craft lvl.1
4 x
=
Utilities
Craft lvl.3
4 x
+
2 x
+
2 x
=
Utilities
Craft lvl.1
2 x
+
+
=
Barricade
4 x
=
Tool
Tool
=
2 x
Utilities
Utilities
=
2 x
Gear
4 x
=
Gear
=
4 x
Supply
Supply
=
4 x
Supply
=
3 x
Utilities
Utilities
=
2 x
Gear
2 x
=
Tool
=
3 x
Tool
=
4 x
Tool
=
3 x
Tool
=
4 x
Tool
=
3 x
Tool
=
4 x
Supply
Craft lvl.1
+
=
Supply
2 x
+
=
Supply
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
Apparel
=
2 x
Repair
0%
+
=
100%
Apparel
Apparel
=
2 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Gear
+
+
=
Apparel
Apparel
=
2 x
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
2 x
Apparel
=
3 x
2 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Repair
0%
+
=
100%
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
2 x
Apparel
=
3 x
Apparel
=
3 x
Apparel
=
4 x
Repair
0%
+
=
100%
Apparel
=
3 x
Apparel
=
4 x
Repair
0%
+
=
100%
Apparel
=
3 x
Apparel
=
4 x
Repair
0%
+
=
100%
Apparel
=
3 x
Apparel
=
4 x
Repair
0%
+
=
100%
Apparel
=
3 x
2 x
Apparel
=
4 x
2 x
Repair
0%
+
2 x
=
100%
Apparel
=
3 x
2 x
Apparel
=
4 x
2 x
Repair
0%
+
=
100%
Apparel
=
3 x
2 x
Apparel
=
4 x
2 x
Repair
0%
+
2 x
=
100%
Apparel
=
3 x
2 x
Apparel
=
4 x
2 x
Repair
0%
+
2 x
=
100%
Apparel
=
3 x
Apparel
=
4 x
Repair
0%
+
=
100%
Apparel
=
3 x
2 x
Apparel
=
4 x
2 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Gear
2 x
=
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Tool
Tool
=
2 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
Tool
=
2 x
Utilities
Utilities
=
2 x
Gear
Craft lvl.3
2 x
+
2 x
+
=
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Utilities
=
2 x
Utilities
=
3 x
Utilities
=
3 x
Utilities
=
4 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Gear
2 x
+
=
Tool
Tool
=
2 x
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Utilities
Utilities
=
2 x
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Tool
=
3 x
Tool
=
4 x
Tool
=
3 x
Tool
=
4 x
Tool
=
2 x
Tool
=
3 x
Tool
=
2 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Utilities
Utilities
=
2 x
Tool
=
3 x
Tool
=
4 x
Repair
Repair lvl.2
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
Repair lvl.2
0%
+
2 x
=
100%
Repair
0%
+
=
100%
Tool
=
3 x
Utilities
=
2 x
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
+
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
+
=
100%
Tool
Tool
=
2 x
Repair
0%
+
=
100%
Tool
Tool
=
2 x
Tool
Tool
=
2 x
Tool
Tool
=
2 x
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
+
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
+
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
Repair lvl.2
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
Repair lvl.2
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Utilities
=
2 x
Utilities
=
3 x
Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
Repair lvl.2
0%
+
2 x
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
Repair lvl.2
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
+
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
+
=
100%
Tool
=
3 x
Tool
=
4 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
=
3 x
Repair
0%
+
2 x
=
100%
Scrap Metal Where to find this Item
100%
A6 Polaris map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Cars 100.0 %
Metal 75.0 %
Civilian Mats 50.0 %
Mine 28.8 %
Fishing Low 24.4 %
Fishing Wood 12.2 %
Intel 8.3 %
Police 8.2 %
Fire 8.1 %
Civilian 7.9 %
Library 7.6 %
Camp 6.2 %
Farm 6.2 %
Gas 5.0 %
HAZE 5.0 %
Fishing Baby 4.9 %
Military 2.6 %
Hospital 2.0 %
No spawns on map.
No zombie drops.
NPC Guide #1 [Safezone]
No vendors trade this.
No airdrops on this map drop this.
Metal #1 75%
No objects drop this on this map.
Metal #1 ~1×
Metal #2 ~0.75×
No resources yield this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Other ways to get this medical Off-map sources rolled from a loot pool
Fishing rods (2)
Unturned Wooden Rod icon 12.20 %
Unturned Fishing Rod icon 4.88 %
Vehicle wrecks (59)
Unturned Aqua Offender icon 100.00 %
Unturned Black Competitor icon 100.00 %
Unturned Black Fifi icon 100.00 %
Unturned Black Fletcher icon 100.00 %
Unturned Black Offender icon 100.00 %
Unturned Black Oomfie icon 100.00 %
Unturned Black Paras icon 100.00 %
Unturned Black Scout icon 100.00 %
Unturned Black Traveler icon 100.00 %
Unturned Bus icon 100.00 %
Unturned Bushwacker icon 100.00 %
Unturned Cream Competitor icon 100.00 %
Unturned Cream Fifi icon 100.00 %
Unturned Cream Fletcher icon 100.00 %
Unturned Cream Offender icon 100.00 %
Unturned Cream Oomfie icon 100.00 %
Unturned Cream Paras icon 100.00 %
Unturned Cream Scout icon 100.00 %
Unturned Cream Traveler icon 100.00 %
Unturned Expeditioner icon 100.00 %
Unturned Fififi icon 100.00 %
Unturned Ghost Paras icon 100.00 %
Unturned Grey Competitor icon 100.00 %
Unturned Grey Fifi icon 100.00 %
Unturned Grey Fletcher icon 100.00 %
Unturned Grey Offender icon 100.00 %
Unturned Grey Oomfie icon 100.00 %
Unturned Grey Paras icon 100.00 %
Unturned Grey Scout icon 100.00 %
Unturned Grey Traveler icon 100.00 %
Unturned Hovercraft icon 100.00 %
Unturned Katalina icon 100.00 %
Unturned Military Quad icon 100.00 %
Unturned Minecart icon 100.00 %
Unturned Minecart icon 100.00 %
Unturned Police Quad icon 100.00 %
Unturned Police Scout icon 100.00 %
Unturned Police Van icon 100.00 %
Unturned Red Competitor icon 100.00 %
Unturned Red Fifi icon 100.00 %
Unturned Red Fletcher icon 100.00 %
Unturned Red Offender icon 100.00 %
Unturned Red Oomfie icon 100.00 %
Unturned Red Paras icon 100.00 %
Unturned Red Scout icon 100.00 %
Unturned Red Traveler icon 100.00 %
Unturned Responder icon 100.00 %
Unturned Rotor icon 100.00 %
Unturned Taxi icon 100.00 %
Unturned Tractor icon 100.00 %
Unturned White Competitor icon 100.00 %
Unturned White Fifi icon 100.00 %
Unturned White Fletcher icon 100.00 %
Unturned White Offender icon 100.00 %
Unturned White Oomfie icon 100.00 %
Unturned White Paras icon 100.00 %
Unturned White Scout icon 100.00 %
Unturned White Traveler icon 100.00 %
Unturned ZIS icon 100.00 %
Spawn tables (18)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
36123 Frost Cars 100.00 % 1
36005 Frost Metal 75.00 % 2
36052 Frost Civilian Mats 50.00 % 2
36122 Frost Mine 28.82 % 10
36087 Frost Fishing Low 24.39 % 6
36090 Frost Fishing Wood 12.20 % 16
36105 Frost Intel 8.25 % 17
36023 Frost Police 8.19 % 35
36113 Frost Fire 8.06 % 35
36063 Frost Civilian 7.87 % 79
36116 Frost Library 7.63 % 80
36082 Frost Camp 6.25 % 85
36034 Frost Farm 6.25 % 41
36084 Frost Gas 5.03 % 89
36109 Frost HAZE 5.00 % 38
36091 Frost Fishing Baby 4.88 % 16
36094 Frost Military 2.58 % 48
36046 Frost Hospital 1.97 % 91
How loot works in Unturned Sections that apply to this medical are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
How vendor trading works in Unturned

NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.

Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.

Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.

Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).

Supply Shop
Run by Frost NPC Guide #1 [Safezone]
You give
Scrap Metal ×1
You get
2 Exp
Frost_Metal.dat
GUID 947bfb6fae584450abe7a40fe29af972

Type Medical
Useable Consumeable
ID 36011

Aid
Broken

Actions 3

Action_0_Type Blueprint
Action_0_Source 36357
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text ▲Craft Splint
Action_0_Tooltip ▲Craft Splint

Action_1_Type Blueprint
Action_1_Source 36355
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text ▲Compress
Action_1_Tooltip ▲Turn 4 scrap metal into a metal sheet

Action_2_Type Blueprint
Action_2_Source 36527
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 1
Action_2_Text ▲Craft Flare
Action_2_Tooltip ▲Turn 1 scrap metal into a flare