2 x 3 (6)
Inventory Size
Hostile
Mode
1,000 HP
Health
LOW
Armor Tier
4m
Attack Range
0.5m
Detection Radius
12 (6 x 2)
Storage Size
100%
Ammo Consumption
100%
Quality Consumption
Yes
Display
Yes
Locked
Yes
Repairable
Yes
Salvageable
36
Explosion Effect
GUID d634e7bc7ecc483eaaac044da7fde6f6
Type Sentry
Rarity Legendary
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier Low
Has_Clip_Prefab False
Build Sentry
ID 19513
SalvageItem d634e7bc7ecc483eaaac044da7fde6f6
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 2
Item_Dropped_On_Destroy c64768742d1d4905ae26cadf855297ab
Target_Vehicles False
Target_Players True
Target_Zombies True
Size_X 2
Size_Y 3
Size2_Z 0.55
Health 1000
Proof_Explosion
Range 4
Radius 0.5
Offset 1
Storage_X 6
Storage_Y 2
Display
Locked
Mode Hostile
Explosion 36
Should_Close_When_Outside_Range True
PlacementAudioClip Sounds/MetalPlacement.mp3
Allow_Placement_On_Vehicle False
Salvage_Duration_Multiplier 0.4
Can_Use_Underwater False
Blueprints
[
{
CategoryTag "a33d26b3bf734454b6427d3e4e423d03" // Utilities
InputItems
[
{
ID this
Critical True
}
{
ID "22223e9f418d49f2b4b4aab261c51bc8" // Metal Bar
Amount 4
}
{
ID "aef68308fd7b42abb6ce22a6cc77f0f6" // Blowtorch
Delete false
}
]
OutputItems "3eb9073d3e794acab1d3a4f5ec4ac9fb" // Sentry Framed
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Make Frame