2 x 3 (6)

Inventory Size

Hostile

Mode

1,000 HP

Health

LOW

Armor Tier

4m

Attack Range

0.5m

Detection Radius

12 (6 x 2)

Storage Size

100%

Ammo Consumption

100%

Quality Consumption

Yes

Display

Yes

Locked

Yes

Repairable

Yes

Salvageable

36

Explosion Effect

2 blueprints
-
+
4 x
+
=
-
+
=
PS_Sentry_Turret.dat
GUID d634e7bc7ecc483eaaac044da7fde6f6
Type Sentry
Rarity Legendary
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier Low

Has_Clip_Prefab False

Build Sentry
ID 19513

SalvageItem d634e7bc7ecc483eaaac044da7fde6f6
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 2
Item_Dropped_On_Destroy c64768742d1d4905ae26cadf855297ab 

Target_Vehicles False
Target_Players True
Target_Zombies True

Size_X 2
Size_Y 3
Size2_Z 0.55

Health 1000
Proof_Explosion
Range 4
Radius 0.5
Offset 1

Storage_X 6
Storage_Y 2
Display
Locked
Mode Hostile

Explosion 36

Should_Close_When_Outside_Range True

PlacementAudioClip Sounds/MetalPlacement.mp3

Allow_Placement_On_Vehicle False

Salvage_Duration_Multiplier 0.4

Can_Use_Underwater False

Blueprints
[
	{
		CategoryTag "a33d26b3bf734454b6427d3e4e423d03" // Utilities
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "22223e9f418d49f2b4b4aab261c51bc8" // Metal Bar
				Amount 4
			}
			{
				ID "aef68308fd7b42abb6ce22a6cc77f0f6" // Blowtorch
				Delete false
			}
		]
		OutputItems "3eb9073d3e794acab1d3a4f5ec4ac9fb" // Sentry Framed
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Make Frame