Car

Engine type

45 KPH (28 MPH)

Forward speed

22 KPH (14 MPH)

Reverse speed

1,700 HP

Max health

60 (6×10)

Trunk storage slots

2 seats

1 driver + 1 passenger

5,000 L

Fuel capacity

3 L/s

Fuel burn rate

27 minutes, 46 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 3 (passenger)
120°
Yaw (left/right)
-60° to 60°
Pitch (up/down)
49° to 108°

Recoilless Rifle
Mounted gun · ID 10724

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charging Headlights: Burn Sirens: Burn Empty: None
4 /s

Burn rate

2 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (13 items)
View spawn table

When this vehicle is destroyed, the wreck spawns 6-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Air Filter Cover icon 20.00 %
Unturned Engine Piston icon 20.00 %
Unturned Suspension Spring icon 20.00 %
Unturned Glass Fragments icon 5.00 %
Unturned Metal Fragments icon 5.00 %
Unturned Metal Parts icon 5.00 %
Unturned Metal Spring icon 5.00 %
Unturned Car Cassette Player icon 4.00 %
Unturned Head Gasket icon 4.00 %
Unturned Turbocharger icon 4.00 %
Unturned Vehicle Alternator icon 4.00 %
Unturned Spark Plug icon 3.20 %
Unturned Car Engine icon 0.80 %
Ramming damage
Bumper damage
Player 100
Zombie 100
Animal 15
Object 1
Resource 100
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

15°

Max steering angle

10°

Steering at full speed

60

Brake force

Defense & misc

×0.9

Passenger explosion damage

Protections
Collision proof Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Volot_Truck_Technical.dat
GUID ddedef680c9340dba64b018cfcf23893
Type Vehicle
Has_Clip_Prefab False
ID 19015
Rarity Rare

//////////////////////////////////////////////////////////Bumper Stats

Bumper_Multiplier 1
Bumper_ObjectDamage 1
Bumper_ResourceDamage 100
Bumper_PlayerDamage 100
Bumper_ZombieDamage 100

//////////////////////////////////////////////////////////Balance Stats

Passenger_Explosion_Armor 0.9

Melee_Damage_Multiplier 0.9

Speed_Min -5
Speed_Max 10

Steer_Min 10
Steer_Max 15

Brake 60

Fuel_Min 2000
Fuel_Max 2500
Fuel 5000

Health_Min 1200
Health_Max 1600
Health 1700

Trunk_Storage_X 6
Trunk_Storage_Y 10

Fuel_Burn_Rate 3

///////////////////////////////////////////////////////////////////////

Explosion 19021


Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_4
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_4
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_5
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_5
		ModelUseColliderPose true
	}
]


Physics_Profile 43d1c68079f344d2a3646179afe02d60

Drops_Table_ID 19021
Drops_Min 6
Drops_Max 8

Tires_Invulnerable
Bumper_Invulnerable

Valid_Speed_Horizontal 200

IgnitionAudioClip Sounds/Vehicular/Ignition_Standard.mp3
HornAudioClip Vehicles/URAL/Horn.wav

Cam_Follow_Distance 10

DefaultPaintColors
[
	"#6c6966" // Gray
	"#a8a39e" // White
	"#a58551" // Yellow
	"#755a3f" // Brown
	"#6b7b82" // Blue
]


PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
]



ExplosionBurnMaterialSections
[
	{
	    Path Model_0
	    AllMaterials true
	}
	{
	    Path Model_1
	    AllMaterials true
	}
	{
	    Path Objects/Seat_0
	    AllMaterials true
	}
	{
	    Path Objects/Seat_1
	    AllMaterials true
	}
	{
	    Path Objects/Steer/Model_0
	    AllMaterials true
	}
	{
	    Path Objects/Steer/Model_1
	    AllMaterials true
	}
	{
	    Path Headlights_Model
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_0/Model_0
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_0/Model_1
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_1/Model_0
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_1/Model_1
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_2/Model_0
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_2/Model_1
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_3/Model_0
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_3/Model_1
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_4/Model_0
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_4/Model_1
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_5/Model_0
	    AllMaterials true
	}
	{
	    Path Wheels/Wheel_5/Model_1
	    AllMaterials true
	}
	{
	    Path Model_2
	    AllMaterials true
	}
	{
	    Path Model_3
	    AllMaterials true
	}
	{
	    Path Model_6
	    AllMaterials true
	}
	{
	    Path Turrets/Turret_2/Yaw/Pitch/Model_0
	    AllMaterials true
	}
	{
	    Path Turrets/Turret_2/Yaw/Pitch/Model_1
	    AllMaterials true
	}
	{
	    Path Turrets/Turret_2/Yaw/Model_0
	    AllMaterials true
	}
	{
	    Path Turrets/Turret_2/Yaw/Model_1
	    AllMaterials true
	}
]

Turrets 1

Turret_0_Seat_Index 2
Turret_0_Item_ID 10724
Turret_0_Yaw_Min -60
Turret_0_Yaw_Max 60
Turret_0_Pitch_Min 49
Turret_0_Pitch_Max 108