Plane
Engine type
158 KPH (98 MPH)
Forward speed
135 KPH (84 MPH)
Reverse speed
1,700 HP
Max health
60 (6×10)
Trunk storage slots
3 seats
1 driver + 2 passengers
7,000 L
Fuel capacity
4 L/s
Fuel burn rate
29 minutes, 10 seconds
Full tank runtime
Yes
Can be locked
Turrets (3)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
4 /s
Burn rate
2 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (14 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 6-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
30°
Max steering angle
20°
Steering at full speed
60
Brake force
5
Lift
15° - 25°
Air steer range
1.5
Turn responsiveness
Defense & misc
×0.9
Passenger explosion damage
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 1446b69ffdb34b189aecf4b685f2cd6f
Type Vehicle
Rarity Legendary
ID 19041
Pitch_Idle 0.95
Pitch_Drive 0.002
Turrets 3
Turret_0_Seat_Index 0
Turret_0_Item_ID 10712
Turret_0_Yaw_Min 0
Turret_0_Yaw_Max 0
Turret_0_Pitch_Min 90
Turret_0_Pitch_Max 90
Turret_1_Seat_Index 1
Turret_1_Item_ID 10713
Turret_1_Yaw_Min -36
Turret_1_Yaw_Max 36
Turret_1_Pitch_Min 70
Turret_1_Pitch_Max 111
Turret_2_Seat_Index 2
Turret_2_Item_ID 10711
Turret_2_Yaw_Min -5
Turret_2_Yaw_Max 5
Turret_2_Pitch_Min 90
Turret_2_Pitch_Max 300
// Balance Stats
Passenger_Explosion_Armor 0.9
Melee_Damage_Multiplier 1
Speed_Min -30
Speed_Max 35
Steer_Min 20
Steer_Max 30
Brake 60
Fuel_Min 5000
Fuel_Max 5500
Fuel 7000
Health_Min 1200
Health_Max 1600
Health 1700
Trunk_Storage_X 6
Trunk_Storage_Y 10
Fuel_Burn_Rate 4
Air_Turn_Responsiveness 1.5
Air_Steer_Min 15
Air_Steer_Max 25
Lift 5
Cam_Follow_Distance 22
LockMouse
Engine Plane
Sleds
Explosion 19021
Drops_Table_ID 19022
Drops_Min 6
Drops_Max 8
Tires_Invulnerable
Has_Clip_Prefab false
Valid_Speed_Horizontal 300
Engine_Force_Multiplier 1
Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None
Explosion_Min_Force_X 0
Explosion_Min_Force_Y 0
Explosion_Min_Force_Z 0
Explosion_Max_Force_X 0
Explosion_Max_Force_Y 0
Explosion_Max_Force_Z 0
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered false
IsColliderPowered True
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered false
IsColliderPowered True
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered True
IsColliderPowered false
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered true
IsColliderPowered false
}
]
DefaultPaintColors
[
"#4E5741" // Green
]
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model/Model_0
MaterialIndex 0
}
{
Path Model/Model_1
MaterialIndex 0
}
{
Path Wheels/Wheel_0/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_0/Model_1
MaterialIndex 0
}
{
Path Wheels/Wheel_1/Model_0
MaterialIndex 0
}
{
Path Wheels/Wheel_1/Model_1
MaterialIndex 0
}
{
Path Model_10/Model_0
MaterialIndex 0
}
{
Path Model_10/Model_1
MaterialIndex 0
}
]
ExplosionBurnMaterialSections
[
{
Path Wheels/Wheel_0/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_0/Model_1
AllMaterials true
}
{
Path Wheels/Wheel_1/Model_0
AllMaterials true
}
{
Path Wheels/Wheel_1/Model_1
AllMaterials true
}
{
Path Objects/Steer/Model_0
AllMaterials true
}
{
Path Objects/Seat_0
AllMaterials true
}
{
Path Objects/Seat_1
AllMaterials true
}
{
Path Objects/Seat_2
AllMaterials true
}
{
Path Model_0
AllMaterials true
}
{
Path Model_1
AllMaterials true
}
{
Path Model_10/Model_0
AllMaterials true
}
{
Path Model_10/Model_1
AllMaterials true
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0
AllMaterials true
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0/Model_2
AllMaterials true
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_1
AllMaterials true
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_2
AllMaterials true
}
{
Path Turrets/Turret_1/Yaw/Model_0
AllMaterials true
}
{
Path Rotors/Rotor_0/Model_0
AllMaterials true
}
{
Path Rotors/Rotor_0/Model_1
AllMaterials true
}
{
Path Model_2
AllMaterials true
}
{
Path Gear/Back_Wheel/Model_0
AllMaterials true
}
{
Path Gear/Back_Wheel/Model_1
AllMaterials true
}
{
Path Gear/Attacker_Gear_Hatch_L_0/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_Hatch_L_1/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_L_0/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_L_1/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_Hatch_R_0/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_Hatch_R_1/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_R_0/Model_0
AllMaterials true
}
{
Path Gear/Attacker_Gear_R_1/Model_0
AllMaterials true
}
{
Path Plane_Gyro_0/Plane_Gyro_1/Model_3
AllMaterials true
}
{
Path Taillights_Model
AllMaterials true
}
{
Path Model_5
AllMaterials true
}
{
Path Model_6
AllMaterials true
}
{
Path Model_8
AllMaterials true
}
{
Path Burn_Models/Model_2
AllMaterials true
}
]