1 x 1 (1)
Inventory Size
3m
Explosion Range
1 HP
Health
No
Repairable
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 250 |
| Zombie | 250 |
| Animal | 250 |
| Vehicle | 1,000 |
Structure Damage
| Damage | |
|---|---|
| Barricade | 2,000 |
| Structure | 2,000 |
| Resource | 4,000 |
| Object | 2,000 |
3 blueprints
No blueprints found matching your search.
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
California SWAT Special High
California SWAT High
California SWAT Special High
California SWAT Special High
California SWAT High
California SWAT Special High
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4357 | California SWAT Special High | 5 |
| 4335 | California SWAT High | 26 |
| 4357 | California SWAT Special High | 5 |
| 4357 | California SWAT Special High | 5 |
| 4335 | California SWAT High | 26 |
| 4357 | California SWAT Special High | 5 |
Charge_Precision.dat
GUID 182e94a79d4b4d3bab9baac0d1d76b23
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 1393
Size_X 1
Size_Y 1
Size_Z 0.325
Health 1
Range 4
Offset 0.05
Player_Damage 250
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 2000
Structure_Damage 2000
Vehicle_Damage 1000
Resource_Damage 4000
Object_Damage 2000
Range2 3
Explosion2 45
Explosion 36
Vulnerable
Unrepairable
Proof_Explosion
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems "2e15a98da9e34774b961d636c0e88cc9" // Demolition Charge
OutputItems this
Skill Craft
Skill_Level 3
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "8ce5c560166545499432d6e01ce399cc" // Raw Explosives
Skill Craft
Skill_Level 2
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Has_Clip_Prefab false