1 x 1 (1)

Inventory Size

+15%

Water

+40%

Food

0%

Energy

+5%

Health

0%

Virus

1 blueprints
Supply
Cook lvl.1
+
=
Potato_Baked.dat
GUID 5071c2a9ad0747e7bbdaf00d3f991da9
Type Food
Rarity Rare
Useable Consumeable
ID 1929

Size_X 1
Size_Y 1
Size_Z 0.25

Health 5
Food 40
Water 15

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			"2a3bd550485f43b9ac91ae5f78916d97" // Potato
			"a51c979f42b34359bc7df4974ccb8b92" // Cheese
		]
		OutputItems this
		Skill Cook
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip Sounds/EatBakedpotato.mp3
Randomize_Consume_Audio_Pitch false
Procedurally_Animate_Inertia false
EquipablePrefab Items/Food/Potato_Baked/Equipable.prefab