1 x 1 (1)

Inventory Size

0%

Water

+5%

Food

+15%

Energy

0%

Health

0%

Virus

3 blueprints
Supply
Cook lvl.2
Supply
Cook lvl.2
+
2 x
+
2 x
+
+
=
Supply
Cook lvl.3
3 x
+
+
2 x
+
2 x
+
2 x
=
Mushroom_Red_Roast.dat
GUID 0b8f4a5efb974c8a82f8927534071d49
Type Food
Useable Consumeable
ID 1937

Size_X 1
Size_Y 1
Size_Z 0.15

Food 5
Energy 15

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			"1a0dadc7e4274ca3891fa8681fcb7b39" // Red Spotted Mushroom
		]
		OutputItems this
		Skill Cook
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip Sounds/EatMushroomRoast.mp3
Randomize_Consume_Audio_Pitch false
EquipableModelParent LeftHook
Procedurally_Animate_Inertia false
Instantiated_Item_Name_Override 1936
EquipablePrefab Items/Food/Mushroom_Red_Roast/Equipable.prefab