2 x 2 (4)

Inventory Size

+65%

Water

+20%

Food

0%

Energy

0%

Health

0%

Virus

1 blueprints
Supply
Cook lvl.1
+
3 x
+
=
Stew_Seaweed.dat
GUID 48ddce6dd54e410191bea7067ac8d8e4
Type Food
Rarity Epic
Useable Consumeable
ID 1978

Size_X 2
Size_Y 2
Size_Z 0.3

Food 20
Water 65
Warmth 75

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			"7bc206a6790b4494a44957867871146e" // Clay Bowl
			"dd657a9ca0944deb9764b093d98f40fd x 3" // Seaweed
			"f81d68ebb2a8490dbe1545d432b9c099" // Bottled Water
		]
		OutputItems this
		Skill Cook
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Quest_Rewards 1
Quest_Reward_0_Type Item
Quest_Reward_0_ID 7bc206a6790b4494a44957867871146e
Quest_Reward_0_Amount 1

ConsumeAudioClip Sounds/EatStew.mp3
Randomize_Consume_Audio_Pitch false
EquipableModelParent LeftHook
Procedurally_Animate_Inertia false
Instantiated_Item_Name_Override 1931
EquipablePrefab Items/Food/Stew_Seaweed/Equipable.prefab