5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

0.83 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

3 to 4 (60%)

Recoil X

15 to 20 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 88 64 48 48
Zombie 108 59 29 29
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 30
Resource 20
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

2 blueprints
Repair
0%
+
3 x
=
100%
Salvage
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Camp Arctic Guns
Camp Guns
Farm Guns
Camp Arctic
Camp
Yukon Camp Arctic
Peaks Camp
PEI Camp
Russia Camp
Washington Camp
Farm
Washington Farm
Peaks Farm
PEI Farm
Russia Farm
Camp Arctic Guns
Camp Guns
Farm Guns
S IO Farm Gun France
S IO Farm Gun France
Camp France Guns
Farm France Guns
France Farm
Farm France
France Camp
Camp France
Farm France Guns
Camp France Guns
Camp France Guns
Farm France Guns
France Farm
Farm France
France Camp
Camp France
Farm France Guns
Camp France Guns
S IO Farm Gun France
S IO Farm Gun France
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Buy from NPCs (1)
NPC Vendor Amount Price Conditions
Greek Omega Armory Owen Omega Armory 1 1,300 Flag 3017 condition
Hawkhound.dat
GUID 851bdc8130ea44bd80605d896937a5ec
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 109

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Sight 110
Magazine 111

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 1
Ammo_Max 8

Safety
Semi

Caliber 7

Range 200
Firerate 50
Action Bolt

Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0.25

Spread_Aim 0.01
Spread_Angle_Degrees 14.04

Recoil_Min_X 3
Recoil_Min_Y 15
Recoil_Max_X 4
Recoil_Max_Y 20

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
			"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]