1 x 2 (2)

Inventory Size

Secondary

Hand Slot

1.75m

Range

0.08%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 27 20 15 15
Zombie 27 15 7 7
Animal 27 15 7 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 25
Resource 25
Object 25
2 blueprints
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Construction Melee
Mine
Peaks Mine
Russia Mine
Yukon Construction
Construction
PEI Construction
Peaks Construction
Washington Construction
Russia Construction
Construction Melee
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Crowbar.dat
GUID f1347ad77d1a429aacf6afbcd43d33f2
Type Melee
Useable Melee
Slot Secondary
ID 1032

Size_X 1
Size_Y 2
Size_Z 0.6
Size2_Z 0.525

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 25
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25

Durability 0.08

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip Sounds/MeleeAttack_02.mp3