1 x 1 (1)
Inventory Size
Spike
Build
1 HP
Health
Yes (8m)
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 91 |
| Zombie | 175 |
| Animal | 175 |
| Vehicle | 175 |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 75 |
| Structure | 75 |
| Resource | 625 |
| Object | 100 |
2 blueprints
No blueprints found matching your search.
This item is part of 36 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
Special Low Explosives
Special Canada Explosives
Special America Explosives
Special Low Explosives
Special Canada Explosives
Special America Explosives
S IO Explosives
S IO Explosives
Cliffs Special High Utility
Cliffs Special Low Utility
Cliffs Special Low Cliffs
Cliffs Special High Cliffs
Cliffs Special Low Utility
Cliffs Special High Utility
Greece Carepackage Traps
Greece Military Traps
Greece Military Special
Greece Military High
Greece Carepackage Survivalist
Greece Military Low
Greece Carepackage Traps
Greece Military Traps
Cliffs Special High Utility
Cliffs Special Low Utility
Cliffs Special Low Cliffs
Cliffs Special High Cliffs
Cliffs Special Low Utility
Cliffs Special High Utility
Vermillin Mega Misc
Vermillin Mega
Vermillin Mega Misc
Vermillin Mega Misc
Vermillin Mega
Vermillin Mega Misc
S IO Explosives
S IO Explosives
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
Claymore.dat
GUID 251cb1cc223c4f5ea3ff0deeb192a9bb
Type Trap
Rarity Epic
Useable Barricade
Build Spike
ID 1102
Size_X 1
Size_Y 1
Size_Z 0.35
Health 1
Range 4
Radius 0.2
Offset 0.225
Player_Damage 91
Zombie_Damage 175
Animal_Damage 175
Barricade_Damage 75
Structure_Damage 75
Vehicle_Damage 175
Resource_Damage 625
Object_Damage 100
Range2 8
Explosion2 34
Explosive
Explosion 36
Vulnerable
Unrepairable
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
"21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
"ebb61f2e64f24351a6ab905b5516060b x 2" // Wire
"8ce5c560166545499432d6e01ce399cc" // Raw Explosives
"e028fce70a3343c8be7837421318b847" // Makeshift Grenade
]
OutputItems this
Skill Craft
Skill_Level 1
RequiresNearbyCraftingTags
[
"99896da563a748148460c67b9962874f" // Pharmaceutical
]
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "8ce5c560166545499432d6e01ce399cc" // Raw Explosives
Skill Craft
Skill_Level 2
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Has_Clip_Prefab false