Car
Engine type
108 KPH (67 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
350 HP
Max health
800 L
Fuel capacity
2.05 L/s
Fuel burn rate
6 minutes, 30 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
28°
Max steering angle
14°
Steering at full speed
24
Brake force
Defense & misc
×2
Carjack force
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 416 | Racetrack | 100.00 % | 1 |
| 415 | Washington Racetrack | 100.00 % | 1 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 0e119557092d479e9f9b3b696cc3e78e
Type Vehicle
Rarity Epic
Speed_Min -6
Speed_Max 24
Steer_Min 14
Steer_Max 28
Brake 24
Fuel_Min 200
Fuel_Max 400
Fuel 800
Health_Min 250
Health_Max 300
Health 350
Explosion 20
IgnitionAudioClip Sounds/CarIgnition.mp3
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
MinSaturation 0.15
MaxSaturation 0.7
MinValue 0.15
MaxValue 0.9
GrayscaleChance 0.1
}
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 5
ForwardGearRatios
[
10
8.25
7.5
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 1.0
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 10
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}