Car
Engine type
58 KPH (36 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
1,000 HP
Max health
35 (7×5)
Trunk storage slots
2,500 L
Fuel capacity
2.05 L/s
Fuel burn rate
20 minutes, 19 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
32°
Max steering angle
16°
Steering at full speed
32
Brake force
Defense & misc
×0.2
Passenger explosion damage
×2
Carjack force
Protections
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 411 | Military America APC | 100.00 % | 1 |
| 310 | Military Canada APC | 100.00 % | 1 |
| 307 | Military Canada | 11.90 % | 4 |
| 306 | PEI Military Canada | 11.90 % | 4 |
| 408 | Military America | 11.76 % | 4 |
| 407 | Washington Military America | 11.76 % | 4 |
| 729 | Military High Peaks | 10.00 % | 5 |
| 728 | Peaks Military High Peaks | 10.00 % | 5 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 6f56dc58382349b79793f9ba8839774e
Type Vehicle
Rarity Legendary
Speed_Min -6
Speed_Max 13
Num_Steering_Tires 4
Steering_Tire_2 4
Steering_Tire_3 5
Steer_Min 16
Steer_Max 32
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 2500
Health_Min 800
Health_Max 900
Health 1000
Exit 3.5
Passenger_Explosion_Armor 0.2
Traction
Trunk_Storage_X 7
Trunk_Storage_Y 5
Explosion 20
Invulnerable
Tires_Invulnerable
Size2_Z 5
Shared_Skin_Name APC
Shared_Skin_Lookup_ID 53
IgnitionAudioClip Sounds/CarIgnition.mp3
HornAudioClip Sounds/CarHorn_03.mp3
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
Engine_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#475e83" // Coalition
"#a69884" // Desert
"#437c44" // Forest
"#495631" // Russia
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_4
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_4
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_5
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_5
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_6
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_6
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_7
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_7
ModelUseColliderPose true
}
]
ReverseGearRatio 12
ForwardGearRatios
[
21
16.9
]
GearShift_Duration 0.2
GearShift_Interval 0.5
GearShift_UpThresholdRPM 4000
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3.2
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 1.8
MaxVolume 1.0
}