Car

Engine type

58 KPH (36 MPH)

Forward speed

27 KPH (17 MPH)

Reverse speed

1,000 HP

Max health

36 (6×6)

Trunk storage slots

2,500 L

Fuel capacity

2.05 L/s

Fuel burn rate

20 minutes, 19 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

32°

Max steering angle

16°

Steering at full speed

32

Brake force

Defense & misc

×0.2

Passenger explosion damage

×2

Carjack force

Protections
Invulnerable Puncture proof
Spawn tables (2)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
591 Military High 10.00 % 3
590 Russia Military High 10.00 % 3
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Vodnik.dat
GUID 7e1730cbe8734063929528af25eb60a0
Type Vehicle
Rarity Legendary
ID 119

Speed_Min -6
Speed_Max 13

Steer_Min 16
Steer_Max 32

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 2500

Health_Min 800
Health_Max 900
Health 1000

Exit 3.5

Passenger_Explosion_Armor 0.2

Traction

Trunk_Storage_X 6
Trunk_Storage_Y 6

Explosion 20
Invulnerable
Tires_Invulnerable

IgnitionAudioClip Sounds/CarIgnition.mp3
HornAudioClip Sounds/CarHorn_03.mp3
Has_Clip_Prefab false

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
]

DefaultPaintColors
[
	#4e5c35
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 8
ForwardGearRatios
[
	26
	16.2
]
GearShift_UpThresholdRPM 4000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 2.3

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 1.5
	MaxVolume 1.0
}