Car
Engine type
68 KPH (42 MPH)
Forward speed
22 KPH (14 MPH)
Reverse speed
400 HP
Max health
8 (4×2)
Trunk storage slots
1,500 L
Fuel capacity
2.05 L/s
Fuel burn rate
12 minutes, 11 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
24°
Max steering angle
12°
Steering at full speed
24
Brake force
Defense & misc
×2
Carjack force
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID a3fc0d4177394bc79e444f063c2ebf1b
Type Vehicle
Rarity Rare
ID 139
Speed_Min -5
Speed_Max 15
Steer_Min 12
Steer_Max 24
Brake 24
Fuel_Min 200
Fuel_Max 400
Fuel 1500
Health_Min 200
Health_Max 300
Health 400
Traction
Trunk_Storage_X 4
Trunk_Storage_Y 2
Explosion 20
IgnitionAudioClip Sounds/CarIgnition.mp3
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
#ddaa58
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 8
ForwardGearRatios
[
12
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3.6
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}