Car
Engine type
45 KPH (28 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
400 HP
Max health
8 (4×2)
Trunk storage slots
400 L
Fuel capacity
2.05 L/s
Fuel burn rate
3 minutes, 15 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
48°
Max steering angle
24°
Steering at full speed
32
Brake force
Defense & misc
×2
Carjack force
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 422 | Golf | 100.00 % | 1 |
| 421 | Washington Golf | 100.00 % | 1 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID d5f3e92d79a84d99baccf0f0c08f0555
Type Vehicle
Rarity Uncommon
ID 75
Speed_Min -6
Speed_Max 10
Steer_Min 24
Steer_Max 48
Brake 32
Fuel_Min 100
Fuel_Max 200
Fuel 400
Health_Min 200
Health_Max 300
Health 400
Trunk_Storage_X 4
Trunk_Storage_Y 2
Explosion 20
IgnitionAudioClip Sounds/CarIgnition.mp3
HornAudioClip Sounds/CarHorn_04.mp3
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
#d4d4d4
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 9.5
ForwardGearRatios
[
13.2
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 2.7
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}