Car

Engine type

27 KPH (17 MPH)

Forward speed (normal)

45 KPH (28 MPH)

Forward speed (sprinting)

18 KPH (11 MPH)

Reverse speed

200 HP

Max health

Stamina

Power source

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×0.25
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

40°

Max steering angle

20°

Steering at full speed

24

Brake force

Defense & misc

×2

Carjack force

Protections
Puncture proof
Spawn tables (14)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
10123 Cliffs Camp Vehicle 100.00 % 1
6646 Civilian Rocks 83.33 % 8
4328 California Civilian Vehicle 58.82 % 9
2037 Civilian France 41.32 % 3
2038 France Civilian France 41.32 % 3
2053 France Milita France 24.31 % 7
2052 Milita France 24.31 % 7
296 Civilian 22.22 % 8
295 PEI Civilian Canada 22.22 % 8
404 Washington Civilian 22.22 % 8
735 Civilian Peaks 19.76 % 8
734 Peaks Civilian Peaks 19.76 % 8
597 Civilian Russia 18.52 % 9
596 Russia Civilian Russia 18.52 % 9
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Bicycle.dat
GUID ffe53c6ac046419fa0969c4002934c16
Type Vehicle
ID 185

Speed_Min -4
Speed_Max 10

Steer_Min 20
Steer_Max 40

Brake 24

Fuel_Min 5000
Fuel_Max 5000
Fuel 5000

Health_Min 150
Health_Max 175
Health 200

Exit 1.5

Explosion_Min_Force_X -16
Explosion_Min_Force_Y 128
Explosion_Min_Force_Z -16
Explosion_Max_Force_X 16
Explosion_Max_Force_Y 128
Explosion_Max_Force_Z 16

Bicycle
Bicycle_Anim_Speed 0.25
Stamina_Boost 0.6
Stamina_Powered

Traction
Crawler
Tires_Invulnerable
Bumper_Multiplier 0.25

Should_Spawn_Seat_Capsules true

Has_Clip_Prefab false

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
	{
		Path Model_2
		MaterialIndex 0
	}
	{
		Path Objects/Front
		MaterialIndex 0
	}
]

DefaultPaintColors
[
	#b7b7b7
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
]

WheelBalancing_ForceMultiplier 30
WheelBalancing_UprightExponent 0.7
Steering_LeaningForceMultiplier 4
Steering_LeaningForce_ScaleWithSpeed true
RollAngularVelocityDamping 2

ReverseGearRatio 5
ForwardGearRatios
[
	10
]
GearShift_Duration 0.2
GearShift_Interval 0.5
GearShift_VisibleInHUD false
EngineIdleRPM 1000
EngineMaxRPM 3300
EngineMaxTorque 4