2 x 2 (4)

Inventory Size

40 HP

Health

HIGH

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
8 x
Gear
Cook lvl.1
+
=
4 x
Gear
8 x
=
Spawn Id Spawn Name Items
14035 PS Raw Metal Stack 1
PS_Raw_Metal_Stack.dat
GUID a00bc45c7cc947e68f38f79e7ee7227a
Type Barricade
Rarity Rare
Useable Barricade
Has_Clip_Prefab False
Build Barricade
ID 19713

PlacementPreviewPrefab Items/Supplies/PS_Raw_Adamantine_Stack/Placement.prefab

SalvageItem a00bc45c7cc947e68f38f79e7ee7227a
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 787277fc0ee341d1a1ccc36a3733d50d

Size_X 2
Size_Y 2
Size_Z 0.5

Health 40
Range 4
Radius 0.22
Offset 0.2675

Explosion 36
Vulnerable

PlacementAudioClip Sounds/MetalPlacement.mp3

Salvage_Duration_Multiplier 0.2

Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19713
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19528
Blueprint_0_Output_0_Amount 8
Blueprint_0_Build 27


Blueprint_1_Type Gear
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 19713
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 19529
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19009
Blueprint_1_Output_0_Amount 4
Blueprint_1_Level 1
Blueprint_1_Skill Cook
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack 
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Text Smelt
Action_1_Tooltip Extract the resource.