4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

3m

Range

20.84 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.5 to 0.5 (100%)

Recoil X

-0.5 to 0.5 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 1
Resource 25
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
10 x
Id Guid File Name
45718 1e4c5e00-4db1-4208-bfe9-cd20efd0da31 PS_US_Super_Zombie_Sigma_Other.dat
46101 6e8dac67-a990-4f77-9039-803f7d63e4db PS_Boom_Box_Guns.dat
PS_Flamethrower.dat
GUID 8e1d7e6f41494fc4bc54c67bd924b9a8
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 10631

Size_X 4
Size_Y 2
Size_Z 0.45

Should_Delete_Empty_Magazines False

Magazine 10605

Ammo_Min 180
Ammo_Max 180

Safety
Auto

Caliber 22506

Firerate 2

Unplace 0.3
Replace 0.65

Action Rocket

Player_Damage 15
Zombie_Damage 70
Animal_Damage 70
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 1
Resource_Damage 25
Object_Damage 25

Range 3
Explosion 10510

Durability 0

Spread_Aim 0.95
Spread_Hip 0.3

Projectile_Explosion_Launch_Speed 0

Ballistic_Force 1550

Recoil_Min_X -0.5
Recoil_Min_Y -0.5
Recoil_Max_X 0.5
Recoil_Max_Y 0.5

Recover_X 1
Recover_Y 1

Shake_Min_X -0.0015
Shake_Min_Y -0.001
Shake_Min_Z -0.0125
Shake_Max_X 0.0015
Shake_Max_Y -0.001
Shake_Max_Z -0.0125

Recoil_Crouch 1
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Quality_Min 100
Quality_Max 100

Alert_Radius 32
Gunshot_Rolloff_Distance 160


Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10631
Blueprint_1_Product 19262
Blueprint_1_Products 10
Blueprint_1_Tool 19004
Blueprint_1_Build 27