5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

3m

Range

13.89 RPS

Firerate

0.03%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (95%)

Recoil X

0 to 0 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 15 7 7
Zombie 54 30 15 15
Animal 54 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 15
Resource 30
Object 30

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Spawn Id Spawn Name Items
46100 PS PMC Expl Crate Proper 28
46101 PS PMC Expl Crate Guns 3
PS_Flamethrower.dat
GUID 8e1d7e6f41494fc4bc54c67bd924b9a8
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 10631

Size_X 5
Size_Y 2
Size_Z 0.32

Should_Delete_Empty_Magazines True

Allow_Flesh_Fx False

Must_Aim_To_Shoot True

Aiming_Movement_Speed_Multiplier 0.8

Magazine 10605

Ammo_Min 200
Ammo_Max 200

Safety
Auto

Magazine_Calibers 1
Magazine_Caliber_0 18839

Unplace 0.3
Replace 0.65

Range 3
Explosion 10510

Projectile_Explosion_Launch_Speed 0

Ballistic_Force 1500

Quality_Min 100
Quality_Max 100

Alert_Radius 32
Gunshot_Rolloff_Distance 160

Player_Damage_Bleeding Never

Blueprints 1
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Aim_In_Duration 0.4

Firerate 3
Action Rocket

Player_Damage 15
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8

Zombie_Damage 30
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8

Animal_Damage 30
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 30
Object_Damage 30

Durability 0.03

Recover_X 0.95
Recover_Y 0.95

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z -0.07
Shake_Max_Z -0.07

Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5

Spread_Aim 0.1
Spread_Hip 0.2
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2