4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

400m

Range

10.42 RPS

Firerate

0.04%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-0.2 to 0.2 (95%)

Recoil X

0.8 to 1 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 34 19 9 9
Zombie 68 38 19 19
Animal 68 38 19 -
Structure Damage
Low Caliber
Damage
Barricade 19
Structure 19
Vehicle 19
Resource 38
Object 38

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
+
2 x
+
=
PS_Focus_Rifle.dat
GUID 9960f401d1d74c59a304dd415495a1b5
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19989

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Focus.wav

Size_X 4
Size_Y 2
Size_Z 0.425

Hook_Sight

Ammo_Min 0
Ammo_Max 0

Safety
Semi
Auto

Magazine_Calibers 1
Magazine_Caliber_0 18838

Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18911
//Tactical
Attachment_Caliber_1 18922

Unplace 0.1
Replace 0.6

Muzzle 19072

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Never

Quality_Min 60
Quality_Max 75

Blueprints 1

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 400
Ballistic_Steps 40
Ballistic_Drop 0
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800

Aim_In_Duration 0.4

Firerate 4
Action Trigger

Player_Damage 19
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8

Zombie_Damage 38
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8

Animal_Damage 38
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8

Barricade_Damage 19
Structure_Damage 19
Vehicle_Damage 19
Resource_Damage 38
Object_Damage 38

Durability 0.04

Recover_X 0.95
Recover_Y 0.95

Recoil_Min_X -0.2
Recoil_Min_Y 0.8
Recoil_Max_X 0.2
Recoil_Max_Y 1

Shake_Min_X -0.0004
Shake_Min_Y -0.0016
Shake_Max_X 0.0004
Shake_Max_Y -0.002
Shake_Min_Z -0.005
Shake_Max_Z -0.01

Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5

Spread_Aim 0.07
Spread_Hip 0.14
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2