4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
8.33 RPS
Firerate
0.09%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-0.5 to 0.5 (0%)
Recoil X
-0.5 to 1.3 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 52 | 28 | 17 | 17 |
Zombie | 110 | 80 | 60 | 60 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 20 |
Vehicle | 20 |
Resource | 40 |
Object | 40 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Focus_Rifle.dat
GUID 9960f401d1d74c59a304dd415495a1b5
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19989
Size_X 4
Size_Y 2
Size_Z 0.425
Aim_In_Duration 0.25
Hook_Sight
Hook_Tactical
Ammo_Min 0
Ammo_Max 0
Safety
Semi
Auto
Attachment_Calibers 3
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 12000
Magazine_Calibers 1
Magazine_Caliber_0 19988
Unplace 0.1
Replace 0.6
Firerate 5
Action Trigger
Player_Damage 35
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.51
Zombie_Damage 100
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 40
Object_Damage 40
Durability 0.09
Spread_Aim 0.001
Spread_Hip 0.16
Recoil_Min_X -0.5
Recoil_Min_Y -0.5
Recoil_Max_X 0.5
Recoil_Max_Y 1.3
Recover_X 0
Recover_Y 0
Shake_Min_X -0.0007
Shake_Min_Y -0.007
Shake_Min_Z -0.01
Shake_Max_X 0.0007
Shake_Max_Y -0.007
Shake_Max_Z -0.01
Range 600
Ballistic_Steps 200
Ballistic_Travel 3
Ballistic_Drop 0
Muzzle 19072
Blueprints 1
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 19008
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Build 27
Gunshot_Rolloff_Distance 800
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Never