4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
400m
Range
10.42 RPS
Firerate
0.04%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-0.4 to 0.4 (95%)
Recoil X
2.7 to 3 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 36 | 19 | 9 | 9 |
Zombie | 72 | 38 | 19 | 19 |
Animal | 72 | 38 | 19 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 19 |
Structure | 19 |
Vehicle | 19 |
Resource | 38 |
Object | 38 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Focus_Rifle.dat
GUID 9960f401d1d74c59a304dd415495a1b5
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19989
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Focus.wav
Size_X 4
Size_Y 2
Size_Z 0.425
Hook_Sight
Hook_Tactical
Ammo_Min 0
Ammo_Max 0
Safety
Semi
Auto
Magazine_Calibers 1
Magazine_Caliber_0 18838
Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18911
//Tactical
Attachment_Caliber_1 18922
Unplace 0.1
Replace 0.6
Muzzle 19072
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Never
Quality_Min 60
Quality_Max 75
Blueprints 1
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 400
Ballistic_Steps 40
Ballistic_Drop 0
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800
Aim_In_Duration 0.4
Firerate 4
Action Trigger
Player_Damage 19
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 38
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 38
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 19
Structure_Damage 19
Vehicle_Damage 19
Resource_Damage 38
Object_Damage 38
Durability 0.04
Recoil_Min_X -0.4
Recoil_Min_Y 2.7
Recoil_Max_X 0.4
Recoil_Max_Y 3
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.003
Shake_Min_Y -0.001
Shake_Min_Z 0
Shake_Max_X 0.003
Shake_Max_Y 0.003
Shake_Max_Z -0.006
Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3