4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

400m

Range

10.42 RPS

Firerate

0.04%

Durability Loss per Shot

Sight, Tactical

Hooks

0%

Movement Speed

-0.4 to 0.4 (95%)

Recoil X

2.7 to 3 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 36 19 9 9
Zombie 72 38 19 19
Animal 72 38 19 -
Structure Damage
Low Caliber
Damage
Barricade 19
Structure 19
Vehicle 19
Resource 38
Object 38

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
+
2 x
+
=
PS_Focus_Rifle.dat
GUID 9960f401d1d74c59a304dd415495a1b5
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19989

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Focus.wav

Size_X 4
Size_Y 2
Size_Z 0.425

Hook_Sight
Hook_Tactical

Ammo_Min 0
Ammo_Max 0

Safety
Semi
Auto

Magazine_Calibers 1
Magazine_Caliber_0 18838

Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18911
//Tactical
Attachment_Caliber_1 18922

Unplace 0.1
Replace 0.6

Muzzle 19072

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Never

Quality_Min 60
Quality_Max 75

Blueprints 1

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 400
Ballistic_Steps 40
Ballistic_Drop 0
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800

Aim_In_Duration 0.4

Firerate 4
Action Trigger

Player_Damage 19
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 38
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 38
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 19
Structure_Damage 19
Vehicle_Damage 19
Resource_Damage 38
Object_Damage 38

Durability 0.04

Recoil_Min_X -0.4
Recoil_Min_Y 2.7
Recoil_Max_X 0.4
Recoil_Max_Y 3

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.003
Shake_Min_Y -0.001
Shake_Min_Z 0
Shake_Max_X 0.003
Shake_Max_Y 0.003
Shake_Max_Z -0.006

Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3

Spread_Aim 0.04
Spread_Hip 0.08
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3