1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 22 16 12 12
Zombie 33 18 9 9
Animal 33 18 9 -
Structure Damage
Low Caliber
Damage
Barricade 33
Structure 33
Vehicle 33
Resource 25
Object 25
Repair
0%
+
=
100%
Id Guid File Name
19010 dba48a98-72fe-4604-82db-59600238cdbf PS_Garage_0.dat
19093 07434f69-5cf2-444c-9236-cb2c36eba0e3 PS_Civilian_Melee_Outside.dat
19121 2e2b6ed0-eb66-43ad-85b2-5eaaac248de3 PS_Backrooms.dat
19009 8a94c9f5-56f7-440d-937b-d0b08716024a PS_Sawmill.dat
19009 8a94c9f5-56f7-440d-937b-d0b08716024a PS_Sawmill.dat
19074 357c619d-1ef8-4baa-b2b4-62396d15e63b PS_Automotive_Supplies.dat
PS_Hammer.dat
GUID ae3c37d4d0974cceaa61274f050aef43
Type Melee
Rarity Uncommon
Useable Melee
ID 19004
Slot Any

Size_X 1
Size_Y 2
Size_Z 0.5

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 33
Structure_Damage 33
Vehicle_Damage 33
Resource_Damage 25
Object_Damage 25

Quality_Min 100

Repair

Blueprints 1

Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19000
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27