2 x 3 (6)

Inventory Size

1,600 HP

Health

LOW

Armor Tier

Sentry

Build

Yes

Repairable

Yes

Salvageable

Gear
=
8 x
Gear
+
8 x
=
PS_Sentry_Turret_Frame.dat
GUID cc44413af90947229f3feab692fb1bb5
Type Sentry
Rarity Legendary
Useable Barricade

Has_Clip_Prefab False

Build Sentry
ID 19979

SalvageItem cc44413af90947229f3feab692fb1bb5
Min_Items_Dropped_On_Destroy 4
Max_Items_Dropped_On_Destroy 6
Item_Dropped_On_Destroy dd26bb098a1f4284abde6d455d4c9988

Size_X 2
Size_Y 3
Size_Z 0.55

Health 1600
Proof_Explosion
Range 4
Radius 1.5
Offset 2.05

Storage_X 6
Storage_Y 3
Display
Locked
Mode Hostile

Explosion 36

Should_Close_When_Outside_Range true

PlacementAudioClip Sounds/MetalPlacement.mp3

Allow_Placement_On_Vehicle False

Salvage_Duration_Multiplier 0.6

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19979
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_0_Critical
Blueprint_0_Outputs 2
Blueprint_0_Output_0_ID 19513
Blueprint_0_Output_0_Amount 1
Blueprint_0_Output_1_ID 19009
Blueprint_0_Output_1_Amount 8
Blueprint_0_Tool 19003
Blueprint_0_Build 27
Blueprint_1_Type Gear
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 19513
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 19009
Blueprint_1_Supply_1_Amount 8
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19979
Blueprint_1_Output_0_Amount 1
Blueprint_1_Tool 19003
Blueprint_1_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Reverse
Action_0_Tooltip Remove the frame.