2 x 1 (2)
Inventory Size
1,000 HP
Health
HIGH
Armor Tier
Wall
Construct
Yes
Repairable
Yes
Salvageable
No
Requires Pillars
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Garage_Wood.dat
GUID 7dbdd63136204827839a5227b4dbecd6
Type Structure
Armor_Tier High
Has_Clip_Prefab False
Rarity Common
Useable Structure
Construct Wall
ID 19211
SalvageItem 7dbdd63136204827839a5227b4dbecd6
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 3acef4a0a44f47b29b8d879dddcf4ee4
Size_X 2
Size_Y 1
Size2_Z 0.3
Requires_Pillars false
Health 1000
Range 6
Explosion 19
Blueprints
[
{
CategoryTag "541b6898fe594424b3fb2220fed04603" // Structures
InputItems
[
{
ID "3acef4a0a44f47b29b8d879dddcf4ee4" // Wooden Log
Amount 2
}
{
ID "f6f8e7cf7e0a4fadab574a2c948e800a" // Saw
Delete false
}
]
OutputItems this
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "f6f8e7cf7e0a4fadab574a2c948e800a" // Saw
Delete false
}
]
OutputItems "3acef4a0a44f47b29b8d879dddcf4ee4 x 2" // Wooden Log
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Text Salvage
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Salvage_Duration_Multiplier 0.5