2 x 2 (4)

Inventory Size

33 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
4 x
Gear
=
4 x
Gear
=
4 x
Furniture
+
+
+
12 x
=
Id Guid File Name
59122 635edb1d-a3d7-4e63-8fe5-4eac07688e03 PS_HoOospital_Filler.dat
59135 cb6308c1-64cf-4993-811e-16f973c09810 PS_Safespace.dat
PS_Pillow.dat
GUID a4c14ddccace4a4a88ab480f020eda51
Type Barricade
Rarity Common
Useable Barricade

Has_Clip_Prefab False

Build Barricade
ID 59603

SalvageItem a4c14ddccace4a4a88ab480f020eda51
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 2
Item_Dropped_On_Destroy d3c4a175163e40178f46068bcbf85a5a

Size_X 2
Size_Y 2
Size_Z 0.3

Health 33
Range 4
Radius 0.2
Offset 0.23

Explosion 37
Vulnerable

PlacementAudioClip Sounds/ClothPlacement.mp3

Salvage_Duration_Multiplier 0.15

Bypass_Pickup_Ownership True

Blueprints 3




Blueprint_0_Type Gear
Blueprint_0_Supply_0_ID 59603
Blueprint_0_Product 59002
Blueprint_0_Products 4
Blueprint_0_Tool 59005
Blueprint_0_Tool_Critical
Blueprint_0_Build 32

Blueprint_1_Type Gear
Blueprint_1_Supply_0_ID 59603
Blueprint_1_Product 59002
Blueprint_1_Products 4
Blueprint_1_Tool 59414
Blueprint_1_Tool_Critical
Blueprint_1_Build 32

Blueprint_2_Type Gear
Blueprint_2_Supply_0_ID 59603
Blueprint_2_Product 59002
Blueprint_2_Products 4
Blueprint_2_Tool 59415
Blueprint_2_Tool_Critical
Blueprint_2_Build 32

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.