2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

600m

Range

10.42 RPS

Firerate

0.05%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

2.5 to 2.5 (40%)

Recoil X

6 to 6 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 29 21 10 10
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 20
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
=
Id Guid File Name
59033 5373332b-13e3-4f11-9280-7452642a6806 PS_Police_Guns.dat
PS_Burette.dat
GUID af1ffd449638448ea2a7a8a8b6cbb9a7
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Uncommon
Useable Gun
Slot Secondary
ID 59327

Can_Aim_During_Sprint True

Aim_In_Duration 0.1

Size_X 2
Size_Y 2
Size_Z 0.37

Magazine 59326
Grip 59750

Hook_Barrel
Hook_Sight

Ammo_Min 15
Ammo_Max 17

Semi

Attachment_Calibers 3
Attachment_Caliber_0 58900
Attachment_Caliber_1 58907
Attachment_Caliber_2 58901

Magazine_Calibers 1
Magazine_Caliber_0 59327

Firerate 4
Action Trigger

Player_Damage 27
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 25
Object_Damage 40

Durability 0.05

Spread_Aim 0.1
Spread_Hip 0.09

Recoil_Min_X -2.5
Recoil_Min_Y 6
Recoil_Max_X -2.5
Recoil_Max_Y 6

Recover_X 0.4
Recover_Y 0.4

Shake_Min_X 0.007
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X 0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.02

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 59000

Shell 59003

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59327
Blueprint_1_Product 59248
Blueprint_1_Products 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75