4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
600m
Range
13.89 RPS
Firerate
0.075%
Durability Loss per Shot
Barrel
Hooks
0%
Movement Speed
-1.6 to 1.6 (10%)
Recoil X
2 to 4 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 17 | 12 | 6 | 6 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 20 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
59033 | PS_Police_Guns.dat |
PS_Uzy.dat
GUID ed5232d1339146068bbd1de1939e3fe9
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Uncommon
Useable Gun
Slot Primary
ID 59330
Size_X 4
Size_Y 2
Size_Z 0.37
Magazine 59331
Grip 59750
Aim_In_Duration 0.38
Ammo_Min 11
Ammo_Max 24
Auto
Semi
Hook_Barrel
Attachment_Calibers 2
Attachment_Caliber_0 58900
Attachment_Caliber_1 58907
Magazine_Calibers 1
Magazine_Caliber_0 59330
Firerate 3
Action Trigger
Player_Damage 16
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 20
Resource_Damage 25
Object_Damage 40
Durability 0.075
Spread_Aim 0.13
Spread_Hip 0.23
Recoil_Min_X -1.6
Recoil_Min_Y 2
Recoil_Max_X 1.6
Recoil_Max_Y 4
Recover_X 0.1
Recover_Y 0.6
Shake_Min_X 0.004
Shake_Min_Y -0.003
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.003
Shake_Max_Z -0.01
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 59000
Shell 59003
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59330
Blueprint_1_Product 59248
Blueprint_1_Products 2
Blueprint_1_Tool 59004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 75